Tokyo Interworks Confidence inc.
We will handle the translation and localization of in-game text.


Rather than simply translating the dialogue and story of the game, we ask that you pay attention to the setting of the game itself, the tone of the characters, etc.

so as not to destroy the world view of the game.

[Main translation/localization areas]

◇ Dialogues spoken by characters

◇ System message ⇒ Example:
Message part for giving notices and instructions to the player, such as "Attack is ○ button".

◇ Interface text (UI text) ⇒ Example: character operation by controller such as "fight/stop".

◇Culturalization

◆ Make use of a variety of language skills, including English and Chinese


Currently, there is a particularly high demand for English and Chinese (traditional and simplified), as well as Korean, French, German, Italian, Thai, Russian, Arabic, Turkish, etc.

Opportunities to make use of various language skills is.


Those with experience in the game industry are most welcome, but those with translation/localization experience in manga, anime, movies, etc.

are also encouraged to apply

◆ Involved in bridge/interpretation work and overseas marketing


In addition to creating attractive games through translation and localization, it is also important to understand needs from a global perspective and promote them.

It is possible to be involved in "game culture" from various angles, such as bridge work with overseas using multiple languages, interpretation, and overseas marketing If you have experience in communicating with overseas development companies and overseas marketing, please do your best in the game industry.



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