Our work centers on four pillars: AD/ADAS, our autonomous driving and advanced driver assist technologies; Arene, our software development platform for software-defined vehicles; Woven City, a test course for mobility; and Cloud & AI, the digital infrastructure powering our collaborative foundation. Business-critical functions empower these teams to execute, and together, we're working toward one bold goal: a world with zero accidents and enhanced well-being for all.
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TEAM We are the Advanced UX Team at Woven by Toyota.
We are a cross-functional, multi-cultural team of talented designers and researchers dedicated to crafting intuitive, innovative, and visually compelling user experiences that define the future of automotive interfaces. Our focus is on Advanced Driver Assistance Systems (ADAS) and autonomous driving, leveraging thoughtful, data-validated designs to bring the next generation of driving experiences to life.
WHO ARE WE LOOKING FOR? We are seeking a seasoned 3D UX/UI Animator to join our ADAS UX team in Tokyo. In this role, you will bring in-vehicle interfaces to life in both 2D and 3D, shaping the motion and interaction for next-generation driver assistance, autonomous driving, and automated parking technologies. You will connect: ・2D UX/UI designers who work in Figma ・3D designers and technical artists who use tools such as Blender, Houdini, and Unity Your expertise will transform static concepts into dynamic, clear, and implementation-ready motion designs. This role combines conceptual motion design, 2D and 3D animation, technical awareness, and cross-functional collaboration. You should be comfortable moving from early motion sketches to polished prototypes and from high-level storytelling to precise timing specifications. You will collaborate closely with 2D and 3D designers, engineers, UX researchers, and project managers to contribute to Woven by Toyota's long-term vision for mobility. Success in this role requires strong communication skills, an openness to cultural diversity, and a collaborative mindset.
RESPONSIBILITIES Motion Design & Prototyping (2D & 3D) ・Translate 2D concepts, user interface (UI) flows, and feature behaviors into refined motion proposals and animation prototypes ・Create seamless UI transitions, micro-interactions, system feedback, and motion-based storytelling that enhance clarity and perceived quality ・Develop 3D motion concepts for in-vehicle displays, including the instrument cluster, heads-up display (HUD), and center display, taking into account depth, camera angles, spatial staging, and real-time constraints ・Build high-fidelity prototypes using tools such as After Effects, Rive, ProtoPie, Blender, Houdini, or similar software
Bridging 2D, 3D, and Implementation ・Work closely with 2D UX/UI designers to understand the design intent, hierarchy, and motion objectives ・Collaborate with 3D designers, technical artists, and software engineers to ensure that animations are achievable within real-time engines, such as Unity ・Recreate and modify Figma assets to suit animation workflows for both 2D and 3D projects, ensuring seamless integration and compatibility ・Take into account performance, asset formats, and real-world implementation limitations in all proposals
Specification, Documentation & Alignment ・Clearly communicate animations using timing charts, state diagrams, storyboards, and reference videos to ensure effective communication ・Visually explain complex behaviors for design reviews and stakeholder presentations ・Provide structured documentation that facilitates reliable implementation by engineering teams
Systems, Libraries & Guidelines ・Contribute to Woven's motion design system by developing libraries, reusable patterns, tokens, and design principles that enhance the system's functionality and consistency ・Help establish guidelines for motion in both 2D and 3D, covering aspects such as timing, easing, staging, depth cues, and animation hierarchies ・Assist in creating interactive and realistic prototypes that simulate in-vehicle experiences across various displays and spatial contexts
Seniority & Collaboration ・Take on a senior role in the motion and 3D domain by collaborating with 3D designers, technical artists, and UI designers ・Offer constructive feedback, share best practices, and contribute to enhancing the overall quality of the team's motion design ・Assist in improving processes for asset delivery, file organization, and collaboration across teams
MINIMUM QUALIFICATIONS ・7+ years of experience as an Animator, Motion Designer, or similar role, including work on UI/UX or interactive digital products ・Strong portfolio demonstrating: ・2D UI/UX animation (interfaces, interactions, flows) ・3D animation or motion work for real-time or interactive experiences ・Proficiency with: ・Figma ・After Effects or a similar 2D motion tool ・At least one 3D animation tool (Blender, Houdini, Cinema 4D, Maya, etc.) ・Basic familiarity with real-time engines (Unity, Unreal, or equivalent) ・Experience with importing and integrating Figma assets into animation workflows ・Understanding of 2D/3D asset formats and pipelines (SVG, PNG sequences, FBX, GLTF, etc.) ・Strong communication and cross-functional collaboration skills ・Ability to balance creativity with technical feasibility ・Deep understanding of UI/UX animation principles, motion for usability, and classic animation fundamentals ・Comfortable working in multi-cultural, cross-functional teams ・Growth mindset and collaborative working style
NICE TO HAVES
- Industry experience in automotive, transportation, aviation, XR, or other real-time/safety-critical domains
- Hands-on experience implementing animations in real-time engines
- Familiarity with GitHub or similar version control systems
- Japanese language ability
- Japanese driver's license
- Scripting or light coding skills (Python, JavaScript, C#, etc.)
- Experience with Jira or other agile systems
- Experience mentoring or guiding junior creatives
WHAT WE OFFER ・Competitive Salary - Based on experience ・Work Hours - Flexible working time ・Paid Holiday - 20 days per year (prorated) ・Sick Leave - 6 days per year (prorated) ・Holiday - Sat & Sun, Japanese National Holidays, and other days defined by our company ・Japanese Social Insurance - Health Insurance, Pension, Workers' Comp, and Unemployment Insurance, Long-term care insurance ・Housing Allowance ・Retirement Benefits ・Rental Cars Support ・In-house Training Program (software study/language study)
Our Commitment ・We are an equal opportunity employer and value diversity. ・Any information we receive from you will be used only in the hiring and onboarding process. Please see our privacy notice for more details.
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