**募集職種
リードゲームプログラマー
会社概要**
当社は日本および中国を拠点に、グローバル展開を志向したゲーム開発を行うスタジオです。
AAA/AAタイトル開発規模の拡大に伴い、Unreal Engine を中心とした技術基盤をリードし、日中のクロスボーダーチームと協働してプロジェクトを牽引する
リードプログラマー
を募集しています。
ポジション概要
本ポジションでは、ゲーム開発の中核となるコアシステム領域を担当し、日本と中国の開発チームを横断して技術面の方向性を導いていただきます。
プレイ体験の根幹を形づくるアーキテクチャ設計から最適化まで幅広い裁量を持ち、プロジェクトを技術面から支える重要な役割です。
業務内容
技術リード業務
- AAA/AAタイトルにおける技術面のリード
Unreal Engine(UE4/UE5)を用いたコアシステムの設計・実装
ゲームプレイ/敵AI/アクション・コンバット/キャラクター制御/ゲームループ など
パフォーマンス最適化、技術選定、アーキテクチャ構築
チームマネジメント
- 日本および中国拠点のエンジニアチームとの技術的ディレクション
- コーディング規約・開発プロセスの整備、品質向上施策
- デザイナー、アーティストとの仕様調整および横断的な連携
- 中国側本社との連携業務(必要に応じて出張あり)
必須条件
- 日本のAAA/AAタイトル開発におけるメイン〜シニアクラスの実務経験(10年以上)
- Unreal Engine(UE4/UE5)+ C++ を用いた開発経験
- コアゲームプレイシステムの設計~実装経験
- パフォーマンス最適化およびアーキテクチャ設計の実務経験
- チームリードまたはエンジニアマネジメント経験
- 日本語:ネイティブレベル
- 英語:ビジネスレベル(海外チームとの協働あり)
歓迎スキル
- 中国語でのコミュニケーション能力
- PC/コンソール向けマルチプラットフォーム開発経験
- 技術ロードマップ策定経験
- 国際的な開発チームでの協働経験
働き方
- 東京都圏在住の方歓迎
- リモートワーク可能(必要に応じて出社)
- オフィス常駐も歓迎
- 中国本社への出張あり
待遇
- 雇用形態:正社員
- 年収:1000万(前職・経験を考慮し、業界競争力のある水準を提示)
- 社会保険完備
求める人物像
- ゲーム開発への強い情熱を持ち、ものづくりをリードできる方
- 技術・マネジメント双方からプロジェクトを牽引できる方
- 国際的なチームでの協働を楽しめる方
- 主体的に考え、プレイヤー体験の向上を常に追求できる方
メッセージ
世界に届けるゲームの「面白さ」を、コア部分から一緒に作り上げませんか?
技術・組織の両面をリードしながら、新たな挑戦に取り組める環境をご用意しています。
あなたの経験と情熱が、プロジェクトを大きく前へ進めます。
ご応募を心よりお待ちしております。
必要であれば、
- 英語版JD
- カジュアル面談向け短縮版
- 企業ホームページ掲載用のデザイン調整版 なども作成できます。ご希望があればお知らせください。
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