UX Designer

7日前


Tokyo Scopely
UX Designer - New Geolocation-Based Mobile Game / UXデザイナー - 新位置情報モバイルゲーム

Niantic's UX Design team delivers innovative mobile experiences that inspire "exploration, exercise, and connection" for players around the world.

In this position, you will tackle unique design challenges set in the real world, always placing the player's perspective at the center of your UX design.

For your assigned game title, you will drive the UX design process from concept to completion. You will handle a broad scope of work—including UX flows, wireframes, and UI design—to shape intuitive and user-friendly experiences.

Additionally, a crucial part of this role involves validating ideas using mockups and prototypes to clearly visualize and refine design concepts.


In development, you will collaborate closely with a diverse group of experts—including Engineers, Product Managers, User Researchers, and Artists—to co-create unique Niantic experiences that blend the real and digital worlds.

You will actively participate in brainstorming and new feature planning, contributing directly to the product's direction.

Additionally, you will communicate your design intent visually to internal and external stakeholders using wireframes and specifications. Your goal is to foster a shared understanding while building out the design.

If the prospect of exploring the future of real-world interactive experiences that make a positive experience in people's lives sounds exciting, we'd love to hear from you

Responsibilities

Lead UX design efforts from concept to implementation for one or more player facing experiences
Develop mockups, wireframes, prototypes, and detailed design documentation to clearly describe interaction flows and design concepts.
Clearly communicate UX designs to all stakeholders.
Actively participate in team rituals to conceptualize and brainstorm new features.
Collaborate with cross-functional team members and partners, including regular and reliable attendance and participation in meetings.
Required in-office 3 days on Tuesday, Wednesday, and Thursday.

Qualifications

3+ years of professional experience in UX/UI design.
A portfolio demonstrating interaction design for mobile applications.
Proficiency in designing effective user flows and wireframes.
Strong visual design skills with professional experience using design tools such as Figma.
Ability to create sketches and designs for design validation (prototyping).
Experience in mobile application or game development.
Fluent in Japanese, with the ability to smoothly communicate verbally and in writing.

業務内容

NianticのUXデザインチームは、世界中のプレイヤーに「発見・エクササイズ・つながり」をもたらす革新的なモバイル体験を提供しています。本ポジションでは、リアルワールドを舞台としたユニークなデザインの課題に取り組み、常にプレイヤー視点を中心に据えてUXを設計していただきます。

担当となるゲームタイトルでは、コンセプト立案からUXデザインを推進します。UXフロー、ワイヤーフレーム、UIデザインなど幅広い領域を担当し、直感的で使いやすい体験を形にしていきます。また、モックアップやプロトタイプを活用してアイデアを検証し、デザインコンセプトを明確に具体化することも重要な役割です。

開発では、エンジニア、プロダクトマネージャー、ユーザーリサーチャー、アーティストなど、多様な専門メンバーと密接に協力し、リアルとデジタルが融合したNianticならではの体験を共に作り上げます。新機能の企画やブレインストーミングにも積極的に参加し、プロダクトの方向性づくりにも貢献します。

加えて、社内外のステークホルダーには、ワイヤーフレームや仕様書を用いてデザイン意図を視覚的に分かりやすく説明し、共通理解を形成しながらデザインを構築していきます。

週3(火、水、木)での出社が必須となります。

必須条件

3年以上のUX/UIデザイン実務経験
モバイルアプリのインタラクションデザインを含むポートフォリオをお持ちの方
ユーザーフローやワイヤーフレームを適切に設計できる方
ビジュアルデザインに強みがあり、Figmaなどデザインツールを用いたデザイン実務経験がある方
デザイン検証のためのスケッチやデザインを制作できる方
モバイルアプリまたはゲームの開発経験のある方
日本語での文書作成・口頭コミュニケーションがスムーズに行える方

※英語でこれらのことができればなお歓迎します

変化の早い環境に柔軟に適応し、実用的な課題解決ができる方
多職種との協働経験があり、対面・オンライン問わず円滑なコミュニケーションができる方

About Us


Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO," "Star Trek Fleet Command," "Stumble Guys," "MARVEL Strike Force," and "Yahtzee With Buddies," among others.


Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer experience across multiple platformsfrom mobile, web, PC and beyond.


Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.


Recognized multiple times as one of Fast Company's "World's Most Innovative Companies," Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.


Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.


Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.

For more information on Scopely, visit:

Notice to candidates:

Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment.

All official Scopely, Inc. recruiters only use email domains that end with


Our official website is Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain.


Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice.

Employment at Scopely is based solely on a person's merit and qualifications.

Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law.

We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
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